Fantasy Game Music Composer

Ralph Betesh

Game music that lives in the world

Listen to the reel

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    Ralph Betesh seated at a C. Bechstein grand piano.

    The best game music isn’t just for setting a mood. It lives in the world itself.

    I compose music with narrative weight: the kind that makes a boss feel tragic, an environment feel ancient, a character feel alive. By understanding the complexities and contrasts of a subject, I give it dimension through music.

    My sound is partly shaped by the games I love most: Skyrim, Dark Souls, Final Fantasy.

    Three-time first-place winner of Newgrounds’ annual Art Inspired Music Contest.

    Releases

    Based in New York City · Working with studios worldwide

    Building a world of your own? I’d love to hear about it.

    Artwork by ThemeFinland

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